[3dsmax 2016 & Vray 3.6]
Two renders of the same setup - I might have slightly adjusted the settings trying to resolve the missing sections of the beams of light. One render was all on a local machine while the other was via Backburner/DR. Seems like region renders, or rendering at different resolutions will produce different artifacts.
Setup: VrayEnvironmentFog, 18' high and 10' distance. Disc vray lights.
Thoughts on fixing this?
Two renders of the same setup - I might have slightly adjusted the settings trying to resolve the missing sections of the beams of light. One render was all on a local machine while the other was via Backburner/DR. Seems like region renders, or rendering at different resolutions will produce different artifacts.
Setup: VrayEnvironmentFog, 18' high and 10' distance. Disc vray lights.
Thoughts on fixing this?
Comment